The content desk · a service, not a software license

How it works

The games are the hook.
The desk is the service.

Anyone can ship a puzzle once. The hard part is feeding it every day, on message, without burning your staff. That part is our job, not a software license — which is why we price like an agency retainer, not a SaaS seat.

You share the calendar

Your message calendar — the week’s theme, the launch, the contrast you’re drawing. A shared spreadsheet is enough.

We curate the content

Our desk writes every day’s words, groupings, and reveals to carry that calendar — reviewed with your team, scheduled ahead.

Every game updates in lockstep

One curated feed drives all your games at once. The word, the grouping, the deck — same day, same message.

You watch it work

A staff dashboard turns plays into what you can act on — new signups, return visits, and shares — flowing into your list as supporters you can reach again.

And it’s fast: your first puzzle goes live within a week of the day you hand us the calendar — so a race already on the clock doesn’t wait on us.

Who it’s for

Campaigns first. Brands close behind.

Political campaigns

Most campaign tech only reaches out to ask— for a vote, a shift, a donation. A daily game gives a supporter a reason to come back on their own: each day’s puzzle carries your message, keeps your base warm between asks, and grows the reachable list you’ll turn out when GOTV comes.

Brands & agencies

The same desk, aligned to a marketing calendar instead of a campaign one. Daily games are a proven retention channel for publishers; we build, host, and run the whole thing — your calendar in, your audience coming back daily.

Anyone with a calendar

Causes, fandoms, schools, sports clubs — if you publish a message on a schedule, the desk can turn it into a daily habit. The format library flexes to fit (see how).

See the desk’s output end to end in the campaign demo — including the staff dashboard it reports to.